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  • The Book That Doesnt Exist by Gregg Webb

Why do the same tricks everyone else is doing?

The Book That Doesn't Exist is the new name for the continuation of FEEN-X Magazine, an underground newsletter read by some of the top names in magic. Now it can be yours!

2002-2003, 178 pages.

  1. Table of Contents

  1. The Book That Doesn't Exist - Chapter 1 - 5 pages
  2. Twistin' The Night Away - A New Twist to Card Twisting Effects
  3. Slowly I Turn - Thoughts on Quick Moves Vs. Smooth Moves
  4. Johnny CardTrickSeeds - A Short Story
  5. Brian Higgins Alternative to the Rub-A-Dub Vanish - A Different Card Vanish
  6. Old Business - Thoughts on Stigmata Effects

  1. The Book That Doesn't Exist - Chapter 2 - 4 pages
  2. The No-Gimmick Sound Gimmick
  3. Precursors - Two Coin Routines Without Sound
  4. No-Gimmick Sound Gimmick - A Coin Routine With Sound Effects
  5. The Library - Thoughts on Books
  6. Silent Blasphemy - Another Story

  1. The Book That Doesn't Exist - Chapter 3 - 6 pages
  2. One Gambler Vs. Three Magicians
  3. One Gambler Vs. Three Magicians - Progessive Ace Assembly With Different Color Backs
  4. Olinksy's Treasure - A True Story
  5. The Library - Thoughts On Paul Curry's Worlds Beyond

  1. The Book That Doesn't Exist - Chapter 4 - 8 pages
  2. Okito Box Routine That Doesn't Exist - Original Okito Box Routine
  3. The Library - Current Magic Books
  4. Addendum - Patter Spin on One Gambler Vs. Three Magicians
  5. HP Wand Design - New Look for Magic Wands
  6. State of The Onion - Thoughts on TV Magic

  1. The Book That Doesn't Exist - Chapter 5 - 5 pages
  2. Card Magic: Blindfold Poker Deal
  3. Pseudo Center - A Pseudo Center for Blindfolded Dealing
  4. The Library - Current Magic Books
  5. Slowly I Turn - Thoughts on Trick Photography in TV Magic
  6. Dark Frickin Humor - The New York Scene
  7. Addendum - Additional Notes on the Pseudo Center Deal
  8. Super Addendum - Looking Back on One Gambler Vs. Three Magicians

  1. The Book That Doesn't Exist - Chapter 6 - 7 pages
  2. Speaking of Monie: Out Thru the Side of Purse - Coin Production
  3. The Unseen Force - A Card Force by Cushing Strout
  4. The Library - Thoughts on The Lost Notebooks of John Hilliard
  5. Pro Fun Ditties - Thoughts on Magic
  6. More From The Library - About Genii Magazine, Magic Books, Videos
  7. Pottered - Thoughts on Developing a Wizard Theme

  1. The Book That Doesn't Exist - Chapter 7 - Special Issue: No Cards-No Coins - 5 pages
  2. Special Issue: No Cards - No Coins
  3. Multiplication Trick With Small Balls
  4. Jacks or Better - A Trick Using Children's Gaming Jacks
  5. Another Poor Man's Raven - A New Vanisher Without a Magnet
  6. The Library - Denny & Lee
  7. Slowly I - Thoughts on New Format

  1. The Book That Doesn't Exist - Chapter 8 - 7 pages
  2. The Mysterious Letter
  3. 4 Signed Aces Vanish and Reappear in a Sealed Letter
  4. The Trick That Fooled Houdin - In Depth! (An Ambitious Card Move)
  5. For The Cost of Two Rubber Bands - A Packet Trick
  6. Zen In The Art of Magic Illustration - Thoughts on Packaging DVDs
  7. Zen In The Art of WRITING About Magic
  8. The Library - Books, Videos, and Magazines
  9. Dark Frickin' Humor
  10. Review -- The Encyclopedia of Egg Magic

  1. The Book That Doesn't Exist - Chapter 9 - 5 pages
  2. Ipso Facto - The Best New Coin Trick in the World (Introducing Skid HPC)
  3. Library - The Magic Mirror (Review), Misc. Thoughts

  1. The Book That Doesn't Exist - Special Bonus Issue - 3 pages
  2. Let's Twist Again Like We Did Last Summer (Packet Card Trick) - Gregg Webb & Doug MacGeorge

  1. The Book That Doesn't Exist - Chapter 10 - Robert E. Neale/Halloween Issue - 5 pages
  2. Four Bikers of the Apocalypse
  3. A New Packet Trick!
  4. The Library - Writings on Ancient Sacred Magic

  1. The Book That Doesn't Exist - Chapter 11 - Countact Deluxe - 4 pages
  2. Countact Deluxe - A Variation on a T. A. Waters Effect
  3. Webb's 5 Card Psych Force Deck
  4. Future 5vPsych Force
  5. Combined 5 and Hobson's Choice - Mentalism With Cards

  1. The Book That Doesn't Exist - Chapter 12 - Back to Ever Lovin' Cards - 8 pages
  2. Jack Chanin's Top Change - An Unusual Top Change
  3. Webb's Center - A Center Deal
  4. Thoughts on the Bart Harding Stack - Mental Feats With a Stacked Deck
  5. Special Bonus: Cheat Sheet For The Harding Stack

  1. The Book That Doesn't Exist - Special Holiday Bonus - 5 pages
  2. Jumpin' Gemini - Variations on a Trick by Darwin Ortiz
  3. Hitchcock Aces - Variations on Another Ortiz Trick
  4. Touches That Help Performing Paul Harris' Anything Deck
  5. A Tip for Monte
  6. Thoughts on Paul Curry's Cider
  7. Bob Cassidy's Art Of Mentalism
  8. Kudos - Max Maven's Mentalism With Batteries
  9. On The Demise of Hartumim The Great
  10. On Jongling Vs. Manipulation
  11. A Xmas Story

  1. The Book That Doesn't Exist - Chapter 13 - My Lucky Number - 7 pages
  2. Webb's "My Magic Card" Revisited - Selected Cards to Pocket and Case
  3. Hobson's Living & Dead - A Living and Dead Test
  4. The Afterburner - Thoughts on Derren Brown & Aaron Fisher

  1. The Book That Doesn't Exist - The BTDE Special New Year Issue - 7 pages
  2. Reds Progress - A Card Trick Featuring a Kicker by Brian Higgins
  3. The Patter for Reds Progress
  4. Afterimages - Final Thoughts on Reds Progress
  5. Book Review - Aaron Fisher's The Paper Engine
  6. The Fix-It Shop - Thoughts on Max Maven's Caffeinomenon
  7. Dark Frickin Humor
  8. Extra Options for Reds Progress

  1. The Book That Doesn't Exist - Bonus Chapter - A Book That Doesn't Exist Publication - 4 pages
  2. Webb / Marlo / Leipzig Punch Deal - Dealing a Royal Flush Blindfolded
  3. On the Use of Lucid Dreaming
  4. Feel My Aura - Mentalism With Invisible Thread
  5. Feel My Aura - Additional Credits
  6. On Debunking Nostradamus
  7. The Cusp - Review of Darwin Ortiz' Scams and Fantasies

  1. The Book That Doesn't Exist - Chapter 14 - 5 pages
  2. Spell Check Bee - Spelling to Selected Card
  3. The Afterburner - Razzle-Dazzle Vs. Magic

  1. The Book That Doesn't Exist - Bonus 2 - A Book That Doesn't Exist Publication - 9 pages
  2. The Addendum Move Strikes Back - A New Copper-Silver-Brass Coin Routine
  3. The No-Punch Punch - Blindfolded Dealing Without a Punch
  4. Stargate GW - A Signed Card Vanishes and Reappears in Case
  5. Jonathan Townsend Returns
  6. The Afterburner - Final Tips on Webb's No-Punch Deal and Stargate GW
  7. Further Adventures of the No-Punch Deal - More Tips

  1. The Book That Doesn't Exist - Bonus 3 - Hey! Don't Expect One Of These Every Time! - 2 pages
  2. Coin and Bill Vignette - A Dollar Bill Turns Into Coins
  3. Best Poker Deal - Getting a Royal Flush in Spades

  1. The Book That Doesn't Exist - Chapter 15 - 5 pages
  2. Geller Coin
  3. Bending a Coin With Your Mind
  4. 2 A-Heads - Variations With Copper and Silver Coins
  5. From the Backroom - The NY Scene
  6. Gregg Webb Newsflash!

  1. The Book That Doesn't Exist - Chapter 16 - Herb Zarrow Tribute Issue - 6 pages
  2. The "Z"
  3. Using The "Z" - The Zarrow Shuffle
  4. I Wouldn't Want to Play Cards With You - A Poker Demonstration
  5. Experimental - A Psych Card Force
  6. Rumblings And Grumblings - Thoughts on Making Magic Clean

  1. The Book That Doesn't Exist - Chapter 17 - 5 pages
  2. "Changes" Not "Twists"
  3. Fixing Weak Spots in Tricks
  4. Waist Level 3-Fly - In Hands Coins Across
  5. On The Origin of Kaps' Subtlety
  6. One-Handed 3-Way Spellbound - New Variation on a Great Coin Trick
  7. Rumblings And Grumblings - Pausing at the Right Spots

  1. The Book That Doesn't Exist - Chapter 18 - 4 pages
  2. Best Frickin' Poker (Or, Best Poker Routine Revisited)
  3. On The Selection Process - Tips on Having Cards Selected
  4. For Magic Only - A Sucker 21 Cent Trick
  5. The Vortex - Origin of the Word Sleight

  1. The Book That Doesn't Exist - Chapter 19 - The Fix-It Shop - 4 pages
  2. Red Hot Ma-Ma - Variations on a Card Trick
  3. Webb's Color Stun - Variations on Color Stunner

  1. The Book That Doesn't Exist - Chapter 20 - Coin Issue - 6 pages
  2. Kicker For One-Hand Three-Way - Variations for a Copper-Silver-Brass Routine
  3. Kicker For Webb O. Box Routine - Kickers for an Okito Coin Box Routine
  4. On Bending Rubber - More For Webb's Bent Coin Routine
  5. Dark Frickin' Humor - A Story (Slydini's Impromptu 1 Coin Routine
  6. Pro Fun Ditties - Thoughts on Watching Other Magicians

  1. The Book That Doesn't Exist - Chapter 21 - 5 pages
  2. Give Us A Sign!
  3. Mentalism With Stamps and Pendulum
  4. Heads I Win - Tails I Win (Calling a Tossed Coin)
  5. Continous Ace Palm-Off Production

  1. The Book That Doesn't Exist - Chapter 22 - Coin Magic - 5 pages
  2. Shotglass Milagro - Coins Through Shotglass
  3. Bottlecaps Magic - Chink-a-Chink and Matrix

  1. The Book That Doesn't Exist - Bonus Halloween Present - 2 pages
  2. Bro. Hamman Count With Coins! - And a Coin Routine

  1. The Book That Doesn't Exist - Chapter 23 - A Card Trick & A Coin Trick - 4 pages
  2. The Card Trick
  3. Palming 2 Coins of a Group - On Palming Technique
  4. Coin Routine Using 2-Palm Technique

  1. The Book That Doesn't Exist - Bonus Coins - 2 pages
  2. Chop Shuffle For Coins - A False Shuffle-False Count
  3. False Counting in Coin Tricks

  1. The Book That Doesn't Exist - Bonus Cards - 2 pages
  2. Let's Pretend (a Card Trick)

  1. The Book That Doesn't Exist - Bonus Challenge - 2 pages
  2. Signed Selected Card Appears in Book

  1. The Book That Doesn't Exist - Chapter 24 - Final Edition - Final Card Tricks - 3 pages
  2. Further Adventures of the Dupe Signature in Card Tricks
  3. The Final Afterburner - Selected Card at Any Number

  1. The Book That Doesn't Exist - Bonus Xmas Present - 2 pages
  2. One Hand Bank Night (Coins And Coffee Cup)

  1. The Book That Doesn't Exist - Final Bonus - 4 pages
  2. Impersonation Aces, a Card Trick

word count: 69383 which is equivalent to 277 standard pages of text

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The Book That Doesn't Exist by Gregg Webb

  • Product Code: I1265B
  • Reward Points: 10
  • Availability: In Stock
  • C$10.25
  • C$4.38

  • Price in reward points: 299

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